Bungie The Senior UX Designer (Interaction Designer) produces UX design work for Destiny 2, transforming complex problems into actionable design solutions. They collaborate closely with other designers from concept to completion.
Responsibilities
Convert goals and requirements into viable solutions that follow and complement our UX strategy and design principles.
Utilize appropriate UX design methodologies to communicate and validate the player experience: player interviews, flow diagrams, playtesting, high-fidelity mockups, and prototypes.
Establish and document strategies, guidelines, and patterns.
Qualification
Effective collaboratorUser-centered designerVisual communicatorProcess and team drivenSystematic thinkerA portfolio with UX projectsNice-to-Have SkillsDegree in Human-Computer InteractionAbility to use design software (Figma
Required
Effective collaborator: You know how to move a design forward with your team and in discussions with stakeholders using proven collaboration methods.
User-centered designer: You are a committed believer in putting player needs at the center of the development process. You know how to incorporate both qualitative and quantitative insights into your design process.
Visual communicator: You have comprehensive knowledge of graphic design fundamentals like layout, color theory and typography.
Process and team driven: You can break experiences down with a team to ship value to our players. You embrace that an effective user experience needs feedback and iteration to achieve.
Systematic thinker: Your design process considers moderate-to-large scale solutions that are sustainable over time.
Experience working on a cross-functional product team.
A portfolio with UX projects.
Nice-to-Have Skills
Degree in Human-Computer Interaction, User Experience, Cognitive Science or equivalent.
Experience in games across multiple platforms.
Ability to use design software (Figma, Adobe Suite, etc.) to convey designs.
Experience with player onboarding systems.
Preferred
Degree in Human-Computer Interaction, User Experience, Cognitive Science or equivalent
Experience in games across multiple platforms
Ability to use design software (Figma, Adobe Suite, etc.)