Roblox The Software Engineer in Creator Services Communication builds next-generation communication systems powering millions of experiences on the Roblox platform. This role focuses on backend distributed systems and networking problems at scale.
Responsibilities
You will develop new products and features that help creators make complex experiences including live game operations at many-million-player scale.
You will support core systems at massive scale including how players move between game servers, how game servers communicate with each other, and how experiences interact with on and off platform services.
You will work across the technology stack such as the C++ game engine, Kafka streams, Flink jobs, Elasticsearch/Redis/Clickhouse databases, C# backend services, and React UIs.
You will take ownership of projects throughout their full lifecycles.
Please note the Company may not be able to employ candidates who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time. You may redact age, date of birth, and dates of attendance/graduation from your resume if you prefer.
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
Annual Salary Range
$153,120—$196,750 USD
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Qualification
KnowledgeCuriosityLong-term Mindset
Required
2+ years of professional software engineering experience, with strong ownership working in complex technical systems.
Knowledge: You are comfortable working with systems level programming languages (C++, C#, Objective C, Rust, or similar programming language).
Curiosity: You are eager to work across a wide range of systems and understand the Roblox ecosystem end to end
Long-term Mindset: You are considerate of how your work impacts the team/users over time, not just getting the green checkmark on a deliverable