SpaceX Software Engineer for High Performance Computing on the Starlink program developing real-time software to optimize satellite beam formation. Responsible for full software lifecycle including development, testing, and support.
Responsibilities
Develop highly reliable, real-time software that determines which beams (user, laser, gateway, etc) should be formed in order to provide the best possible user experience for our low-latency, high-bandwidth satellite-based global network.
Participate in and lead architecture, design, and code reviews.
Develop prototypes and manage experiments to prove out key design concepts.
Develop tools for software development and deployment, data analysis and visualization, and test execution across multiple environments, including virtualized hardware environments, real hardware-in-the-loop simulations, and on-orbit testing.
Qualification
Bachelor’s degree in computer scienceDevelopment experience in assemblyKnowledgeable in real-time renderingKnowledgeable in network topologyDevelopedCreative approach to problem solvingADDITIONAL REQUIREMENTS
Required
Bachelor’s degree in computer science, engineering, math, or science discipline; OR 2+ years of professional experience in software development in lieu of a degree (internship experience is applicable).
Development experience in assembly, C, or C++.
Preferred
Knowledgeable in real-time rendering, game engine development, physics simulation, or other real-time, resource-constrained, high-performance computing.
Knowledgeable in network topology, numerical optimization techniques, graph theoretic approaches, or convex optimization.
Developed, debugged, and deployed software that has been used in real world applications/projects.
Creative approach to problem solving, exceptional analytical skills, and engineering fundamentals.
Excellent communication skills both written and verbal.
Ability to work effectively in a dynamic environment with changing needs and requirements.
Experience with distributed systems and internet services.