Oura Hardware Interaction Designer at Oura collaborates with cross-functional teams to design and prototype hardware-software interactions for health devices. The role supports research and usability testing to refine interaction flows.
Responsibilities
Contribute to well-scoped interaction design and prototyping tasks for physical touchpoints (buttons, lights, haptic feedback, sensors) to ensure seamless integration between hardware and software.
Partner with Industrial Design, Software Product Design, and User Research teams on defined user flows and integrated physical-digital touchpoints.
Support research and usability testing efforts to gather insights, identify pain points, and refine interaction flows.
Develop digital and physical prototypes using tools such as Figma, Arduino, CAD, or custom tools to validate concepts and answer specific design questions.
Apply established hardware interaction patterns, system guidelines, and design principles to ensure consistency across hardware and software.
Communicate progress, questions, dependencies, and risks early and clearly with cross-functional project team members.
Demonstrate strong attention to detail, craft, and follow-through, actively incorporating feedback to elevate work quality over the course of projects.
This is a San Francisco-based role that involves regular interaction and collaboration with Oura colleagues in Finland and across the US. Regular travel to our Finland and San Diego offices is expected. Finland's Eastern European Time Zone is 10 hours ahead of US Pacific Time (e.g., 7 AM PT = 5 PM EET); regular meetings for this role can occur between 7–9 AM PT.
This is a hybrid role out of our San Francisco office.
What you'll bring:
1–3 years of experience designing physical-digital interactions for consumer-facing hardware products or connected ecosystems.
A portfolio demonstrating foundational interaction design skills across physical interfaces and multisensory feedback (e.g., haptics, gesture, light).
Qualification
A background in multimedia designExperience designing for small-screenExperience designing haptic patterns
Preferred
A background in multimedia design, industrial design, product design, or a related field (e.g., interaction design, HCI, architecture, or creative technology)
Experience designing for small-screen, screenless, or wearable devices (e.g., rings, watches, earbuds)
Experience designing haptic patterns, LED/light behaviors, or audio cues