Arenaclub Junior 3D Motion Designer responsible for building and rendering 3D assets in Cinema 4D for various marketing channels. Supports the 3D Motion Designer on larger campaigns and maintains the 3D asset library.
Responsibilities
We're looking for a Junior 3D Designer to help us scale the volume of 3D work coming out of the design team. You'll work alongside our 3D Motion Designer, owning the day-to-day 3D assets that power our paid ads, social, email, and print collateral, the work that keeps the brand in market every week.
This is a craft role with room to grow. You won't be handed the flagship campaign on day one, but you will own real production work that ships, and you'll learn the full pipeline on a brand that treats 3D as a core part of how collectibles get experienced.
Build and render 3D assets in Cinema 4D for paid social, display advertising, email, landing pages, and print collateral
Own the full pipeline on smaller assets: modeling, texturing, lighting, rendering, and export
Adapt existing scenes and templates into new sizes, formats, and variations quickly and cleanly
Produce short loops and product moments (card reveals, pack drops, product turns) for social and email
Support the 3D Motion Designer on larger campaigns through set dressing, lookdev passes, render wrangling, and versioning
Maintain the 3D asset library, including scene files, textures, materials, and naming conventions, so the team can work efficiently
Incorporate feedback from the design team into fast, accurate revisions
Qualification
A portfolio demonstrating modelingStrong fundamentals in compositionReceptive to feedbackExperience with Redshift or OctaneFamiliarity with print production$55
Required
1 to 2 years of professional or freelance experience with Cinema 4D as your primary tool
A portfolio demonstrating modeling, texturing, lighting, and rendering. Personal, freelance, and student work is welcome
Working knowledge of Photoshop and Illustrator, with experience preparing files for both digital and print
Strong fundamentals in composition, typography, and color, with attention to detail that holds up at small sizes
Ability to deliver high volumes of work on deadline without compromising quality
Receptive to feedback, quick to apply it, and comfortable asking questions
Preferred
Experience with Redshift or Octane
Working knowledge of After Effects for simple motion and compositing
Familiarity with print production, including bleeds, CMYK, and press-ready files
Background in or genuine passion for sports, collectibles, gaming, or culture-driven brands
The base salary range listed is a guideline. Actual compensation is determined based on skills, experience, and the impact you bring. Total compensation includes base salary, bonus, and equity.