Sony Interactive Entertainment The Software Development Engineer in Test (SDET) at Sony Interactive Entertainment designs and develops scalable automation frameworks and test strategies to ensure high-quality PlayStation platform features. This role collaborates with engineering teams to improve quality through automation and continuous testing.
Responsibilities
Design comprehensive test strategies, test plans, and test cases for new features and platform enhancements.
Review product requirements, functional specifications, and technical design documents to identify test scenarios and quality risks early in the development lifecycle.
Design, develop, and maintain scalable automation frameworks for UI, API, integration, and end-to-end testing.
Develop automated tests to improve regression coverage and reduce manual testing efforts.
Execute automated and manual testing across multiple platforms, devices, and environments.
Investigate, reproduce, document, and verify software defects while collaborating with development teams to drive timely resolution.
Monitor automation pipelines, analyze test results, and continuously improve test reliability and execution efficiency.
Integrate automated tests into CI/CD pipelines to support continuous integration and continuous delivery.
Qualification
Experience testing SDKsStrong analyticalKnowledge of performanceWhy Join PlayStation?
Required
Bachelor’s or Master’s degree in Computer Science, Software Engineering or a related technical field or equivalent practical experience.
3–5 years of experience in Software Development Engineering in Test (SDET), Quality Engineering or Test Automation.
Strong programming experience in one or more languages such as Python, Java, JavaScript, C# or C++.
Experience building and maintaining automated test frameworks.
Hands-on experience with UI automation tools such as Playwright, Selenium, Cypress, Appium or similar technologies.