2k Gameplay UX Designer at 2k to drive UX vision and collaborate cross-functionally on game design. Responsible for creating documentation and advocating for player experience.
Responsibilities
Help Drive the UX Vision: Guide conversations with cross-functional partners and take ownership of feature design against product specifications.
Cross-Functional Collaboration: Shepherd UX design efforts through leadership approvals, iteration cycles, and final implementation with support from Production and Leadership.
Build Comprehensive Documentation: Communicate the UX vision clearly by developing competitive analyses, persona designs, user journeys, wireframes, flow diagrams, and interactive prototypes.
Advocate for the Player: Ensure all designs are rigorously tested and validated, prioritizing usability, accessibility, and an exceptional player experience.
Bridge Design and Execution: Work seamlessly alongside engineering and UI art to ensure technical feasibility and flawless execution of the user experience.
WHAT WILL MAKE YOU A GREAT FIT
Effective Communicator: Exceptional ability to present complex design ideas and rationale clearly through both written and verbal channels to varied stakeholders.
Design Expertise: Deep understanding of interaction and layout design.
Design Systems: Proven background in creating, maintaining, and extending robust design systems.
Tool Proficiency: High proficiency in industry standard UX tools (e.g., Figma, ProtoPie, etc.).
BENEFICIAL QUALIFICATIONS / NICE TO HAVES
Proficiency in motion graphics, animation, or visual effects as they relate to UI/UX feedback loops.
Qualification
Proven background in creatingProficiency in motion graphics
Required
Exceptional ability to present complex design ideas and rationale clearly through both written and verbal channels to varied stakeholders
Deep understanding of interaction and layout design
Proven background in creating, maintaining, and extending robust design systems
High proficiency in industry standard UX tools (e.g., Figma, ProtoPie)
Preferred
Proficiency in motion graphics, animation, or visual effects as they relate to UI/UX feedback loops
Experience working directly in game engines (e.g., Unreal Engine, Unity, or proprietary engines), utilizing design toolsets, visual scripting, and production pipelines