Epicgames Senior Environment Artist at Epic Games to create groundbreaking and technically advanced game environments using Unreal Engine. Responsible for collaborating with stakeholders, building and texturing assets, and mentoring other artists.
Responsibilities
Epic Games is looking for experienced Senior Environment Artists to help build several initiatives as part of our collaboration with Disney. Our Senior Environment Artists are highly talented, creative, and versatile individuals who build the aesthetically groundbreaking and technically advanced environments used in our games. In this role, you will work directly with a world-class art team to help create exciting and compelling environments and own points of interest that will invite the player to discover and explore.
Taking basic game designs and concept art, utilizing Unreal Engine, and bringing new points of interest to life, by collaborating with a variety of stakeholders, as an environment art point of contact
As an environment art point of contact you will work closely with Leads and Production to ensure a high-quality delivery of work through tasking and prioritizing deliverables, driving creative conversation with your level design partner, and maintaining clear and open lines of communication
Working in pre-production by contributing to ideation, building prototypes for both environmental sets and environmental gameplay needs - helping to ensure team success throughout the upcoming production cycle
Building and texturing assets, namely focused on architectural and thematic sets, that Level Design will use to dress the environments
Being an expert in 3D asset creation in DCC tools, such as 3DS Max, Maya, Blender, ZBrush. Strong knowledge of baking and texturing tools, such as Marmoset, Substance Painter and Designer, in order to develop assets in a high-to-low poly baking process, utilizing tileable textures, trim sheets, and unique unwraps, and displacement map creation
Strong understanding of performance restraints, and developing for multiple platforms
Providing mentorship to other Environment Artists, and making the team around them stronger through individual guidance, tutorial and documentation creation, and leading by example through setting and raising our high bar of quality and timeliness
Qualification
At minimumPay Transparency InformationNew York City Base Pay Range$176California Base Pay Range$155Washington Base Pay Range
Required
At minimum, 5 years of professional experience in the video game industry building environments and assets for shipped titles
At minimum, 3 shipped titles which exhibit AAA game quality art
Online portfolio of previous professional and personal work
Excellent written and verbal English communication skills
This role is open to multiple locations across the US (including CA, NYC, & WA).
Pay Transparency Information
The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).